SANCTORVM

Created by Sanctorvm

Sanctorvm is cooperative Sci-Fi horror game for 1 up to 6 players with a massive campaign. Fight and take decisions to survive!

Latest Updates from Our Project:

WE ARE STILL ALIVE AND WORKING HARD
11 days ago – Thu, Jun 10, 2021 at 04:33:17 PM

Greetings travelers,

In this new update, we will tell you how the production process of Sanctorvm is going:


Vinyl - The Depth

A few days ago, we were contacted by the Deepgrooves company (in charge of the vinyl production) with some bad news. Due to the damned virus (Covid), there is a shortage of some of the materials needed to manufacture the vinyl. They have informed us that due to the production queue, they estimate that our vinyl will take 20 weeks to be produced (when we had planned that it would take 3 weeks). This little bump obviously delays things.

Sanctorvm has a variety of components and different materials which is making it very difficult for suppliers, delaying us all. In the case of vinyl, we need it to be produced at the end so that it is not damaged over time (they are delicate products).


We have contacted other vinyl production companies, but they have an even longer production queue. So we have no choice but to wait a little longer....Deepgrooves has informed us that they will do their best to move forward through this long delay.


We know that no one likes delays—least of all us! We have invested a lot of time in the project and we want the box to arrive now so you can enjoy it and appreciate the effort involved.


Logistics

We are getting distribution warehouses in the USA, Germany, and Australia so we will have very good, customs-free logistics. The final weight of the Sanctorvm box will be around 6'5KG! So you will get a nice monster at home. We are also getting some premium boxes with reinforcements so that they can perfectly protect our big baby. As expected, we want everything to arrive to you in the best conditions.


Because of the vinyl production problem, the logistics are now estimated to start in early November. We considered making two separate shipments, but economically we cannot afford it; we need everything to be sent in a single shipment. Keep in mind that Covid has increased the price of all components and shipping. Of course, we are not going to charge you extra or anything like that, but we want to let you know that we are making the maximum effort to make this project go ahead perfectly.


Red Radiance Adventure

As a reward for the long wait, we can show you the first chapter of Virgul Tum (24 pages), the chapter with more branches of the Red Radiance adventure.

Important: This chapter is a WIP version. All books are being reworked and proofread, and will be the last pieces to enter Ningbo Eastar's production line. All other components are already in production.


Video Testing

Here is a gameplay video of the testing of one of the chapters, so you can see how the game works. We have enabled an automatic translation into English; we hope you can understand it well.

We have also contacted some youtubers, and soon we will show you some videos with better quality. We are also considering, to mitigate the long wait, creating a Twitch channel where we will play the entire introductory adventure and solve any kind of doubt you may have.

IMPORTANT NOTICE!
about 1 month ago – Sat, May 08, 2021 at 04:21:24 AM

Greetings to all backers!


As you may have noticed, the Indiegogo crowdfunding is not working as we expected. Sanctorvm is a very ambitious project. We are a small, indie company with the sin of wanting to do too much before gaining credibility as a consolidated studio.


We have decided to stop supporting the Indiegogo campaign and focus solely on the production of the base game. In August, you will all be able to enjoy the long-awaited CoreBox. Unlike the big companies, we have made a personal project; we have treated it like our baby and the result has exceeded all our expectations, creating something unique and different from what is on the market.


For our part, we have decided not to produce the Apocalypse expansion this year, so we will return all the money raised from it. We believe that we first need to get our backers’ opinion of the Core Box once you get a chance to play it. If it gets good reviews, we will launch a big Kickstarter campaign, as it should be, boosting the expansion and the miniatures.


Due to fiscal issues (Spain), the Apocalypse expansion refunds will start in August with the shipments.

If any interested backer wants to purchase the core box before final production, we will reopen the Backerkit "Late Pledge":


Andrés, Toni & Marc

WE ARE NOW LIVE ON INDIEGOGO!
about 2 months ago – Wed, May 05, 2021 at 09:28:44 AM

We took this project to Indiegogo because we love what we do! We have put our maximum effort into this project and we need your help to get it out across the globe!

Thanks to all the backers! Without your support, Sanctorvm would never have evolved into the monster we have now in our hands and we are eternally grateful to you.

Tomorrow is the big day!
about 2 months ago – Tue, May 04, 2021 at 11:28:19 AM

Good travelers,

These last few weeks have been exhausting for the whole team, but we have managed to create the final campaign we wanted for the game. And as always, this has been thanks to you! Without your support, Sanctorvm would never have evolved into the monster we have now in our hands and we are eternally grateful to you.

Tomorrow is a big day; as you know, the first days of the campaign are important. We would be grateful if, even if you don't want to buy the new miniatures, you could help us spread the campaign link to everyone close to you. The more people that visit this link, the more chances we will have to get into the Indiegogo tops, and to be seen by youtubers, websites, etc. Remember that all the stretch goals we unlock in this campaign will also be implemented in your boxes (since this campaign is the same as the Kickstarter one, but with the final artwork and components, plus the two new miniatures Add-ons).


Some doubts have arisen regarding this campaign, we will try to clarify them:


Backers

All KS and Late Pledge backers will receive the same product as Indiegogo backers! Remember that this link gives you 10% off on the new miniatures and free shipping (since it was already paid on the KS):

*This link will be activated tomorrow


New Miniatures (Chieftains' War Add-on & Immiscible Gods Add-on)

In the Kickstarter, we unlocked 8 of the 11 miniatures (counting the Bosses) that we set as stretch goals (which already come in the Corebox). What we are offering now on Indiegogo are 28 NEW, UNIQUE miniatures, which will be sold as Add-ons. Some have multiple copies,  making a total of 50 miniatures. We want to make miniatures of all the enemies of the game that are currently included as Acrylics in the box. That is why we are asking for this amount of money—the molds of the miniatures are very expensive.

Chieftains' War miniatures
Chieftains' War miniatures
Chieftains' War miniatures
Immiscible Gods miniatures
Immiscible Gods miniatures

Logistics

As of today, we have all the files done (3D miniatures, components, books, etc) and reviewed by the production company Ningbo Eastar Game Manufacturing who produced the board game Tainted Grail and others of the same quality. All that remains is to finish the final proofreading of the books (which we will have shortly) and to know the final units of KS+Late Pledge+Indiegogo, so that the final production can begin, and finally start with the long awaited logistics.


The Money

The Kickstarter money has been invested in the improvement of the components and their visual quality (compare what we showed in the first KS with what we have now in the Unboxing or the new Indiegogo campaign), as well production of 1000 units. With this, we want to clarify that we are not doing this second campaign to finance the game, but rather to finance the molds of the new miniatures Add-ons.

Delay

If the project has been delayed, it has been due to Covid, which has affected artists, production, and especially testing (complicating a lot of the meetings with people). We didn't want to send a game without testing it enough. Being an RPG, it deserves a lot of calibration time. More than a guarantee, we understand that funding projects is an exercise of trust. We try to offer our guarantees by showing the evolution of the project every month. We understand that we may lack presence in networks, magazines etc, but believe that we try. We are a small team, but we fight hard. And we hope that when you receive the box, you will be able to enjoy this wonderful game.


Links


Preview Campaign

We would appreciate it if you could take a look at the campaign preview, and let us know what you think or if you think it’s missing anything; feedback is always welcome!


Conclusion

The whole Gravita Games team is very happy with the final result and we believe we won't let you down. As always, we will be ready to answer any questions you may have. Thank you very much for the great support you’ve already shown us, and see you on Indiegogo tomorrow, May 4th, at 15.00 EST.

COREBOX UNBOXING!
about 2 months ago – Sat, Apr 24, 2021 at 12:40:17 AM

Greetings travelers,

UNBOXING

These past few weeks have been very exhausting and exciting at the same time. The first prototype of the Corebox has arrived! We have an unboxing video so you can see the components (we can assure you that in person it looks amazing!):

Important: This box is a prototype (it is not the final version)! There are components that will be improved for the final version. In addition, there are two books that are being translated and will soon be sent to production, the manual with the initial adventure and another book with the two main adventures.

The whole Gravita Games team hopes you like it (we opened the box as if it were our baby). And we are proud to see that all the hard work is starting to pay off.

TRAILER

This weekend, we recorded the Sanctorvm trailer and it turned out great. We would like to thank the whole team that supported us in the shooting: the great actors of the film school who we collaborated with for the project, local stores for props, etc.

Here are a few pictures of the filming:

MANUAL

Last update, we showed you the manual in English, and we haven't seen much interaction from you. We would like you to take a look at it and tell us what you think; all feedback is welcome and appreciated.

INDIEGOGO (May 4th)

We’d like to remind you that we are an independent studio and your support is what drive us to work long hours every day. This May 4th, we present Sanctorvm as we imagined it, and all this thanks to you! We are sure you will not be disappointed. In a few months, you will be able to embody the Homo Superbe and overcome the many challenges that await you on the Cooperlay’s Daughter 401.

We would appreciate a final push for the Indiegogo campaign. Spread the link to your friends, family, or acquaintances who might be interested in embarking on this adventure.

See you this May 4th on Indiegogo; we hope to unlock the miniatures and get the Z-Morphs (New Homo Superbe, with their respective panels and components) as stretch goals for the CoreBox!

WIP
WIP
WIP
WIP
WIP
WIP